Design & Technology
Subject Leader: Ruth Kershaw / Jeanette Green
Link Governor: Rihula Sameer-Mour (Arts)
Design and Technology education involves two important elements - learning about the designed and made world and how things work, and learning to design and make functional products for particular purposes and users.
At Beaver Road children acquire and apply knowledge and understanding of materials and components, mechanisms and control systems, structures, existing products, quality and health and safety.
The skills learned in D&T also help with learning across the curriculum. Knowledge about the properties of materials helps in science and the practice of measuring accurately helps in maths. These skills help in IT through the children’s use of computer control and, naturally, in art and design.
Design and Technology education helps develop children’s skills through collaborative working and problem-solving, and knowledge in design, materials, structures, mechanisms and electrical control. They are encouraged to be creative and innovative, and are actively encouraged to think about important issues such as sustainability and enterprise.
There are three core activities children engage with in Design and Technology:
- Activities which involve investigating and evaluating existing products
- Focused tasks in which children develop particular aspects of knowledge and skills
- Designing and making activities in which children design and make 'something' for 'somebody' for 'some purpose'
These three activities are combined in sequence to create a Design and Technology project.
Design and Technology is a perfect example of head and hands working together. For children, having to think about specific purposes and users for their products is much more demanding than simply following instructions to make something. Children have to think, decide and plan, as well as go and create. Which makes the results as rewarding for you as they are for them.